Progressive Photon Mapping (Hachisuka et. al)

Coherent MLT + Mult. Mutations (Segovia et. al)

Image Based HBAO (Bavoil et. al + nVidia)

Simulating Knitted Cloth (Kaldor et. al)

Multiscale Texture Synthesis (Han et. al)

Halo 3 Lighting & Materials (Chen et. al)

Synthetic Objs. in Real Scenes (Debevec)

Blender 2.69 for Windows, OSX, Linux

LuxRender 1.3.1 for Windows, OSX, Linux

CrazyBump 1.22 for Windows, OSX

XnConvert 1.55 for Windows, OSX, Linux

iTunes 11.04 for Windows, OSX

LuxMark 2.0 for Window, OSX, Linux

XLosslessDecoder for OSX

This website is a collection of my past projects with accompanying explanations of various relevant concepts and terms in the area of computer graphics.

 

Most of these renders were created with very old hardware and software, and so explanations and information may not be relevant to current techniques.

Electronic Mail: rrubberr@aol.com